The Hoverboard by ZR is very unique way to fly and surf at the same time. The technique and control of the board is different than the Flyboard and this Hoverboard 101 page will help provide you with tips and insights that hopefully will help you as your begin to master this incredible device.
Pro Flyboarder Jordan Wayment who provides our Flyboard Tip of the Week was one of the first people in the world to have flown the Hoverboard. Franky Zapata gave him a very early opportunity and so we asked Jordan to share the very first Hoverboard tips in the world right here.
HOVERBOARD TIP #1 – GETTING STARTED
Tip one getting started is a little tricky. You will need to place your back foot over the jet which in this case the Hoverboard was set up for regular stance riders so your right foot would be in the strap. Then you will have to grab the nose of the Hoverboard and push it down while you start going forward. Once you’re moving forward you can slide your other foot into the front position strap. To maneuver the Hoverboard you increase your altitude by placing more weight on your right foot and raising your left foot up. To decrease your altitude place the majority of your weight on your left foot.
HOVERBOARD TIP #2 – TURNING
When you first ride the Hoverboard there is a fin on the back of the Jet, set this fin on the high setting this will help keep the board close to the water and will help you develop good balance and learn how to maneuver back and forth. Once you get the basics of changing directions and have good balance then place the fin all the way down, that will give you the opportunity to achieve more altitude and flying around on this Hoverboard is very fun!
To move back and forth with a carving motion make sure you are in a good triple threat stance or good athletic stance but make sure your head is looking where you are going with 75% of your weight on your back foot (I don’t know if Franky is going to have a board that rides goofy aka right foot forward?)
GUEST TIPS: JASON BURNS (Michigan Flyboard)
#1 To go big without going straight up, you want to preload the the board before getting air, you can achieve this by putting more pressure on the front foot just before takeoff.
#2 Take advantage of the times you are on the water to alleviate all the weight on your back leg so it doesn’t get fatigued, like arm pump in motocross.
#3 If your back binding keeps coming loose because of water pressure, just switch left and right bindings and that back one will always stay tight.
In closing I’d like to say keep it safe, wear helmets and Coast Guard approved life jackets always.
HOVERBOARD TRICKS PLAYLIST COURTESY OF
DAMONE RIPPY AND FLYCAPTAIN
HOVERBOARD NOT SO FAQ’S
Hoverboard Magazine sent Jordan some questions so he could expand on his first Hoverboarding experience. Here is what he had to share:
HM: Did you find that you were able to fly back and forth above the water without coming down and hitting the surface?
Yes you can fly back and forth with out touching the water.
2) How does the sensation of speed compare to the Flyboard?
The speed on the Hoverboard is what makes it so fun. Cruising in a straight line is really easy and when you start carving back-and-forth, especially when you go high, there’s a lot of speed and G forces. With the Flyboard you do go much higher and can do a lot more tricks but you can’t cruise across the lake as fast so for cruising across the lake I like the Hoverboard but for doing freestyle tricks I like the Flyboard.
3) What kind of heights do you think we’ll see the Hoverboard achieve?
Since the Hoverboard only has one Jet you can only go up to a certain height and then the hose will pull you down. You can go around 15 or 20 feet but then the hose will get tight and bring you down. The hose is actually shorter on the Hoverboard.
(We’ll need to clarify with Jordan this new hose length? We know the Hoverboard can attach to the Flyboard equipment so would think the standard 60ft hose can work with it…we’ll find out)
4) Can someone fly a person on the Hoverboard similar to teaching a person to Flyboard or does this device require you fly with the EMK?
Yes. When you’re first learning it’s good to have someone giving you throttle at low rpm’s so you can figure out the balance. Cnce you start getting better then you can use more throttle and after that then if you have proper knowledge of the EMK Hoverboarding with it is great!
5) You mentioned starting is a bit more challenging because of holding the nose of the board down while you get moving. Do you imagine the general public having a much harder time learning to get up on this device versus the Flyboard?
Yes, I think it’s going to be hard for the public to learn if they have never tried the Flyboard but just laying down on the Hoverboard and riding like a boogie board would be fun for customers and easy.
6) As you were getting the hang of the Hoverboard could you feel or has Franky mentioned any of the first ‘tricks’ that can be pulled off?
As far as tricks, they will be similar to surfing tricks. I feel a backflip will be possible we just have to figure out how to set it up properly how to rotate which will be completely different than a Flyboard backflip. The Hoverboard is a more extreme version of surfing behind a boat because you can go much higher and much faster with very little stress on your body.
HOVERBOARD TRICKS and TERMS
Jordan Wayment has been working on his Hoverboard Tricks and apparently was the first person in the world to land a front flip on the Hoverboard. Likely the only trick ever taught back to inventor Franky Zapata by someone else. Let’s learn more about how to execute these new tricks and we’ve got some great pics and videos to help you visualize them.
A couple of terms you will need to know before you start Hoverboarding is you’ll want to know the different edges of the board. The side your toes are on is called the ‘Toe Side Edge’ of the board and the side that your heels are on is called the ‘Heel Side Edge’ of your board. The front part of the Hoverboard is called the ‘Nose’ this is important to know because there will be different times when you grab the board and this will help to identify which side of the board to grab.
Next thing you’ll need to know is your feet ‘Front Foot’ is the foot that is closest to the nose of the board and your ‘Back Foot’ is the one farthest from the nose of the board.
Next is your hands, you have your ‘Leading Hand’ which is the hand that’s closest to the nose of the board and your ‘Trailing Hand’ which is the hand that’s the furthest from the nose of the board. Also your trailing hand is the hand that you will use to throttle the EMK. These basics are important to identify which hand or which foot to use while doing different tricks or when getting up on the Hoverboard.
There are two ways to start on the Hoverboard. The first way is slide both feet into the bindings and you will want to grab the nose of the board with your leading hand with your arms extended straight. You also want to straighten your back foot and hold this position when starting. Once you start moving forward, when the nose of the board comes out of the water, you can stand up in a comfortable position. When the JetSki starts and you are in this position you will get pulled back for just a moment. This position feels really awkward at first but try it a few times and you will get used to it.
The second way to get up: place your back foot in the binding with your legs straight then with your leading hand place it on the nose of the board with your arm extended. With your front foot you will not place it in the binding but you will have it dragging in the water parallel with the heel side edge of your board. Place 50% of the pressure on your back foot and the other 50% on your front hand and the leg that’s in the water will be to help balance when you start in this position. When the nose starts to come out of the water keep holding on to the nose of the board and slide your front foot into the binding. This is the way that I learned from Franky once I started getting good at getting up this way then I started placing both feet into my bindings.
Your stance: while you are Hoverboarding if you have your left foot as your Front Foot you are in a regular stance. If you have your right foot as your front foot you are in a Goofy stance. This is important to know so we can identify different directions.
Carving: if you are a regular stance rider when you carve putting pressure on your toes and you will go to the right. When you put pressure on your heels it will take you to the left. If you are in a goofy stands putting pressure on your toes will make you go to the left and pressure on your heels wiill have you going right.
To create lift: Hover in a straight line where the Jetski’s behind you and you’re heading in a forward direction to create lift all you do is pull your lead foot up. To land place your lead foot down while pulling your back foot up. The more you pull your lead foot up the higher you will go. I suggest going in little increments to begin.
When you pull up, if you pull up too fast and too much you will get shot up in the air and lose control and crash. So please go in little increments to prevent injury.
HIGH BANK TURNS
When you are in a regular stance start by creating some lift and once you get to the altitude that you feel comfortable with point your front foot knee towards the direction you want to go the more you point your knee towards the direction the more you will go so point your knee so you will go in a wide circle around the Jetski. You will do the same if you are goofy rider it will just be your right knee pointing in the direction you want to go.
One thing I forgot to mention is the stance. You should have your knees bent like you’re standing in a good athletic position but your head will want to be looking forward over the nose of the board.
CARVING IN THE AIR
Start creating lift and on your way up is when you want to carve. It is the same motion as carving in the water but you will want to carve while you’re gaining altitude by putting pressure on your toes and on your heels in a back-and-forth motion.
HOVERBOARD BACK FLIP
You will want to gain some speed by starting a circle either a high bank circle or just a circle. After you have completed the circle start to create your lift. On my way up I count to three and that gives me enough altitude to perform a back flip. Before you flip grab with your leading hand in between your front foot and the nose with your arm extended and look back with your head. Once you spot your landing you can let go of the grab and get the board right underneath you. Once you land you will want to start a turn because when you land it helps gain your balance and lessens the pressure on the hose. You can keep going straight when you land but just know that your hose will ‘dogchain’ and you will land hard in the water.
HOVERBOARD FRONT FLIP
The set up is the same as a backflip only this time to flip forward you’ll place your head towards your front foot in front of your knee. When you are upside down you will want to keep your lead arm extended and push the board back towards your butt with a front flip you can hold onto your grab all the way through until you land.
HOVERBOARD 360 SPIN
The setup is the same as a back flip and front flip. When you’re creating lift you want to grab the nose of the board and pull the nose of the board as close to your front hip as you can. Then turn your head to your trailing arm shoulder and you will want to spin in an upward motion while gaining altitude.
HOVERBOARD 720 SPIN
You’ll want to set this up the same as the 360 but the difference is you will want to start spinning VERY early. As soon as you can grab the board and look over your shoulder you will start spinning and once you’ve completed the first spin keep looking over your shoulder and you’ll complete another spin.
HOVERBOARD 1080 SPIN
1080 spin is the same as a 720 just keep looking but spin as fast as you can on your first 360. By the time you get to the top doing your last spin you will want to start immediately into high bank turn to land. If you don’t bank you’ll just run out a hose and dogchain all the way down!
At any time if you are going to fall and not land a trick you will want to kick your feet out of the bindings and bail into a dolphin dive or cannonball. When you do this keep your hands over your head for a few seconds even when you surface because even when the throttle is killed immediately the Hoverboard, being so light weight, will fly further before stopping.
For the operators, when someone is about to crash throttle them down as you would a Flyboard. However if they’re in a situation where throttling down will not help them such as if they’re stuck upside down or if one foot is out of the bindings immediately shut the throttle off because if one foot is stuck in and you left the throttle on and the board is upside down the board will shoot straight down the water and your foot can be stuck and you will go down with the board so it’s important to shut the motor off when there is a crash.
Franky Zapata – Hoverboard by ZR inventor talks extensively about his Hoverboard journey.